Calendar

Live build & listed

We cover a small number of PC windows each year on Steam and other launchers. Places on current expansion tracks can be flagged through the contact form if you need a readout or a recap. Dates stay marked as listed until a Steam news line or official studio blog is in hand; we update the page the same day when a window is pulled.

Grand Theft Auto VI 2026 console window with PC still unlisted

2026 · 19 November

Vice City readout

A report series looking at pacing, pre-order packs, and the way a console-first date holds a PC store. First filed after Rockstar named 19 November 2026 for PlayStation 5 and Xbox Series, the set is still available as a traveling recap of twelve nights from Steam checks and publisher blogs, with extras such as the Vintage Vice City Pack attached where they were listed.

Platform notes, preload list, and store values are sent with the recap if a guild wants the still set on a wall for a weekend.

2003 · Steam launch

Wave of the first digital nights

A group file on four early Steam windows. Patchwire contributed a six-title sequence on Half-Life 2-era store pages, first-time digital gold masters, and the later spread of patch notes as a public habit. A short launcher-and-changelog chart is still available as a PDF on request, with names spelled as they appeared on the store that night.

Early Steam library nights from the first digital gold-master years
Open recap evening after a Steam maintenance window

Desk evening

Open recap after a reset

Twice a year we open the desk after a major Steam week. Current stills are on the wall, and the writers are in the room to walk through launch dates and captions. Next evening dates are announced by newsletter and on the contact page. It is a recap, not a paid ranking night, and we still correct a misspelled expansion on the spot.

Visit, borrow, or request a recap

Tell us whether you are a reader, a guild, or a creator. We will point you to the right file, the question note, or the caption sheet. We do not sell exclusive “inside” access from this page; coverage depends on space on Steam and a public hotfix.